There is also another feature which allows the animator to select the stk on screen using the Scroll on the mouse in case the joints were not on the screen. Because the developer, Peter Bone, stopped work on the project before releasing a Final version of the 3.1 Beta, there never was a Pivot 3.1 Final Release. Clean feature lineup The stick figure is. piv file, the frame rate was saved with it. Pivot Animator is a Windows application specialized in creating 2D stick-figure and sprite animations using a set of straightforward actions. Another added feature was the ability to have multiple backgrounds in an animation. BMP image as a sprite to be moved around in the animation like a stick figure. New features included the ability to import any. Movieclips allow you to create and reuse/loop animation objects within your projects. There was an improved interface, with new icons, a better default stickman with bolder arms and legs and a reorganization of the features. Features Import and animate images as well Automatic customizeable frame-tweening, make your animations smoother A simple camera to pan/zoom/rotate around the scene, similar to the 'v-cam' in Flash. Several features had been vastly improved and several new features had been added. This release was sent intentionally to the MSMN groups for testing, but the Beta was leaked from various unofficial sources, such as the DarkDemon forums, to the general public.
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